Showing posts with label WW2 Recce in Strength. Show all posts
Showing posts with label WW2 Recce in Strength. Show all posts

Friday, 28 May 2021

WW2 Reconnaissance in Strength: Part 5 - Map 9

 The next random map is Map 9:

MAP 9

MAP 5
Continued -

Sunday, 23 May 2021

WW2 Reconnaissance in Strength: Part 4 - Map 5

 The next random selection is Map 5.

MAP 5

MAP 6
Continued -

Wednesday, 19 May 2021

WW2 Reconnaissance in Strength: Part 3 - Map 6

The time came to test to see which map from 3 to 9 was next. I used a D10 using the first relevant number that was rolled. And that was a '6' so that map has now been added.

This map has no German forces positioned. However, 5% of the German total is deployed in concealed positions on such maps. In the book it describes that when blue (Russian) forces approach an area where troops can be concealed (e.g. a wood) they roll a D6 with a 5 or 6 revealing red (German) troops. A further die roll determines if it is the entire 5% (4, 5 or 6) or half that number with the remainder concealed elsewhere. The revealed troops immediately open fire. 

To define what "approach" means in BKCIV I have included two methods. The first is to Reconnoitre the area using Recce troops. If successful then the D6 is rolled to determine if concealed troops are present. The second method is where troops move within 10cm of that area at which point the test is made. The revealed troops will immediately open fire using Opportunity fire.

As you will see in the photographs I have introduced a second area of potential concealment, a couple of industrial buildings.

MAP 6

MAP 2
As previously only the bottom half of Map 6 will be represented rolling over to the full map as the Soviets advance.

Continued -

Tuesday, 11 May 2021

WW2 Reconnaissance in Strength: Part 2 - Maps 1 - 2 Soviets Advance into the Pass

This first posting of the action will cover the first two maps and the initial arrival of the Soviet forces. The tabletop will initially represent Map 1 and the bottom half of Map 2 rolling over to the entirety of Map 2 as the Soviets advance.

MAP 2


MAP 1
Continued -

Wednesday, 5 May 2021

WW2 Reconnaissance in Strength: Part 1 - Mini Campaign Introduction

Back to WW2 and a long-awaited mini-campaign involving the Soviets.

I recommend checking my previous post under this label for background information relating to the campaign. The rules used will be Blitzkrieg Commander 4. Figures and vehicles are a mix of Heroics & Ros, 2D6 Wargaming and GHQ.

The action will be reported on the blog from a Russian perspective with the Germans controlled by AI. 

Orders of battle have been changed from the book increasing them in size. 

The Scenario

Russians

The force commander has been instructed to reconnoitre a mountain pass preparatory to a new Russian offensive. Not expecting any material opposition, Russian High Command believe they are incredibly generous allocating a reinforced motorised infantry regiment to complete the task. 

His task is to establish what, if any, German forces are occupying the pass and aggressively drive them out if he is confident of success. Which of course the High Command have no doubt that this is precisely what he will do!

The Russian commander despairs of the largely clapped out early model T34's making up his armoured support and the addition of a naval infantry battalion does not assuage his concerns. Its all very well believing there will be little opposition but the narrow steep-sided pass could prove to be a killing ground to a well organised defence. 

Germans

Several Fallschirmjager and SS units have been sent to a mountain pass, ostensibly to rest having been heavily committed in the fighting, but to hold it should the Russians foolishly attempt to find a way through. Their victory condition is simple to prevent the Russians from taking the valley.

This is the map from the book. I have recreated these to take account of my terrain which you will find below.

Continued - 

Friday, 6 December 2019

New Russian WW2 Project - Reconnaissance in Strength

I have spent the last few days pouring over various scenarios and books seeking a suitable game to kickstart my WW2 Russian front project. As you will have seen, inspired by the new figures from 2D6 Wargaming, I felt that it really was about time I involved myself in some Soviet action. It is one of those theatres of war that I have always intended to play, but apart from a brief foray almost 50 years ago using Airfix figures, it never made it to the tabletop.

The criteria I used to select the scenario was that it was not just to be interesting and fun to play, but also with orbats where I could use the goodies being produced by 2D6 and also the new sculpts from Heroics & Ros. I did not want to be in the position of waiting for months, if not years, for the required figures and vehicles to be available (yes H&R do just about everything but many of their products have yet to be updated).

Having gone through my collection of books including some great scenarios in the Rapid Fire Scenario book 3, as well as the extensive scenario listings in Panzer Grenadier (thanks Kevin), I struggled to find what I was looking for.

I then had that Eureka moment. A book caught my eye on my bookshelves that I have used far too rarely over the years. The excellent "Programmed Wargames Scenarios" by Charles Grant.


It contains a mini-campaign "Reconnaissance in Strength" which fits the bill and should be great to play. This book is tailored for solo-play and I could foresee it being ideal to report in a fun way on my blog.

Jack Diomede did an ACW version of this campaign a couple of years ago on his Tabletop Commanders blog and can be found here http://tabletopcommanders.blogspot.com/2017/11/micro-table-battles-part-one.html

Jack showed the versatility of 6mm in that each table was just 17" x 17"! If you really are pushed for space this shows what can be achieved in this scale.

For my game though each table will be much larger. I have yet to determine the precise dimensions but want it to be sufficient for each table to present a decent challenge to a WW2 force.

These are the 10 tables to be reconnoitered by the Russians. Tables 3 - 9 are randomised. The maps in the book provide the basic topographical features allowing the gamer to add any detail necessary for the period wargamed. I will probably add quite a few features and terrain details to provide cover and interest.

The basics of the scenario are that several Russian reconnaissance in strength forces explore various mountain passes in preparation for a major offensive. This is one such pass representing a long valley in which they must travel.

In my game I will play the Russians with an AI opponent playing the Germans defending the valley. My force will be based around a motorised infantry brigade accompanied by a medium tank battalion along with various supports including artillery and recce units. The way I intend to report the action on my blog will be through my eyes as the Russians tentatively advance along the valley not knowing what they face.

I will go into more background detail when the campaign starts proper. My order has gone into 2D6 and it will be a small matter of painting the goodies before I start!

I am conscious that this is yet another project. In order to avoid spreading myself so thin that nothing ever gets done, I will be limiting the number of projects to those already listed in the "My Collections and Projects" tab above. This mean that something has to give. Sorry to say for those lovers of the 2mm scale, I will have to mothball that one for now.

As with my other projects, I will periodically report on my preparation progress and I have created a label "WW2 Recce in Strength" for ease of accessing the relevant posts.