A brief interlude from the wild west. I have just received the below from Michael of TBW Miniature Flags and bring it to your attention.
Grymauch's Solo Wargaming Blog
Thursday, 23 July 2026
TBW Miniature Flags
Sunday, 19 July 2026
Pony Wars: The Homestead Turns 1 - 8.
The first outing for Pony Wars rules which has been languishing for a couple of years now having completed all the figure painting required.
The rules were originally written in 1980 and recently updated. They are firmly aimed at the earlier Hollywood version of the Wild West rather than historical accuracy. Written primarily for 15mm figures, Baccus now have a range of 6mm tailor-made for these rules.
A table size of 8' x 6' was recommended for 15mm figures with all measurements in inches. I have selected a 6' x 3'9" table for my 6mm collection with measurements reduced to two thirds. A suitably sized 2/3 ruler can be downloaded from the Pony Wars website which I have printed off for use.
Sunday, 14 June 2026
Zulu War: Rorke's Drift 22- 23 January 1879, Turn 23 - Conclusion
Turn 23
| The hospital is engulfed in flames but with all occupants having evacuated there were no casualties. |
Continued -
Friday, 5 June 2026
Zulu War: Rorke's Drift 22- 23 January 1879, Turn 19 - 22
Turn 19
Continued -
Sunday, 31 May 2026
Zulu War: Rorke's Drift 22- 23 January 1879, Turn 15 - 18
A combination of family commitments and unseasonably hot weather has resulted in a delay in gaming but finally got around to the next batch of moves:
Turn 15
| A brief respite allowed sections to pull back from the front wall and move towards the stores building and the biscuit box barricade. |
| 3 more patients of the 1/24th successfully crossed the open area and closed in on safety. |
Tuesday, 19 May 2026
Zulu War: Rorke's Drift 22- 23 January 1879, Turn 11 - 14
Thursday, 14 May 2026
Zulu War: Rorke's Drift 22- 23 January 1879, Turn 7 - 10
Thursday, 7 May 2026
Zulu War: Rorke's Drift 22- 23 January 1879, Turn 1 - 6.
Turn 1 - 2
Continued -
Friday, 1 May 2026
Zulu War: Rorke's Drift 22- 23 January 1879 - Introduction
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| 4'6" x 3'9" table. |
I naturally looked at scaling it back but felt it was never going to do it adequate justice. Then came 6mm! There were still hurdles to overcome. Primarily basing and not making it too fiddly, particularly with regard to the room to room action.
Zulus were less of a problem. I remained close to my standard basing but with a 6mm frontage per figure rather than 5mm. This gave base sizes of 18mm x 18mm each with 5 figures. The British also have an 18mm frontage but with a depth of 9mm and containing 3 figures.
The original intention was to use rules that cater for figure removal and I have a number of figures based singly to allow for that. I have since reconsidered and have decided to use Black Powder with amendments recommended in the Zulu supplement and also my own.
One of the most notable changes are to unit sizes. A standard Zulu unit consists of 20 figures on 4 bases with a 2 base frontage. The British equivalent will be 6 figures on 2 bases with the same frontage. In circumstances where smaller units come into play, particularly within buildings, I have introduced stats for British 4, 3, 2 and single figure units (the latter being Tiny, the rest versions of Small). For the Zulus, 2 bases is a small unit, 1 base a very small unit (basically adjusted stats), and less then 1 base (4 figs or less) a Tiny unit.
I have less than 1,400 Zulus painted and with therefore recycle units up to the estimated 4,500 present at the battle.
Another problem surfaced, that of the Rorke's Drift model. I originally purchased that produced by Leven Miniatures but it was clear that the footprint was far too small when playing 1:1. I have therefore opted for a 10mm model by Old Glory. Bearing in mind that Baccus figures are closer to 8mm the difference in scale is not too obvious. It has the additional benefit of removeable rooves with individual rooms represented. Ideal for action within the hospital.
Continued -
Friday, 24 April 2026
AWI: White Plains/Chatterton's Hill, 28th October 1776 - The Game
Turn 1
| McDougall was the only American commander to successfully activate his troops enabling him to move the entire brigade onto Chatterton's Hill. |
Continued -
