Tuesday, 4 April 2023

Defending the Malay Barrier: Force Z Sortie Part 3 - 2nd Air Attack

The final phase of the optional Turn 0 arrives. Japanese Land Based Aircraft (LBA) are able to launch further sorties against any disabled or crippled ships. Prince of Wales and Repulse both fall into that category. 

The weather has improved considerably with a Force 4 sea state and clear skies. The slow-moving Force Z were easily spotted by Japanese aircraft and duly launched an attack.

Force Z - in the lead is the Electra with Express on the right and Vampire at top of photo. In the calmer seas, the PoW has managed to increase its speed to 9 knots setting the maximum for the force.

Japanese aircraft are spotted approaching from the south. Each model represents a flight of 3 aircraft. There are 6 flights of Nell bombers carrying heavy bombs. 3 Nell flights with 2 Betty bomber flights carry torpedoes. They are escorted by 4 flights of Zero fighters.
Continued -
The first wave consisted of the high-level bombing run. One stick came close but none of the heavy bombs found their target. The long range AA was similarly ineffective with all aircraft safely completing their mission.

The second wave arrived with 3 Nells targeting the PoW and the 2 Bettys the Repulse, all with torpedoes.

The Zeros made straffing runs against two of the destroyers and both capital ships diverting AA fire. One Zero was damaged but the ensuing reduced AA fire on the attacking torpedo bombers ensured all flights successfully launched their torpedoes without mishap.

With each model representing a flight of 3 aircraft, a total of 15 torpedoes were in the water heading for the slow-moving capital ships. 

The first torpedo spreads find their mark with one each hitting the PoW and Repulse. Both survive but the PoW is perilously close to sinking.

The slow-moving ships, unable to take any evasive action, are sitting ducks for the remaining torpedoes. Two strike the PoW sending her to the bottom. Another strikes the Repulse causing a fire and reducing her to just one hull box keeping her afloat. The crew needed to extinguish the fire to survive. The first attempt failed leaving just half a hull box. The second attempt proved to be their final action. The fire was out of control and the crew abandoned ship. 
The loss of both capital ships gave the Japanese valuable victory points bringing their total to 35 against the allies 33.5. 
This brings to an end the optional turn 0 with the campaign in full gear next turn.

The land campaign is dealt with in the abstract. Malaya is dealt with by what is called the 'Singapore Index'. When the index reaches 5 Singapore falls. Each turn where the invasion is successfully re-supplied (convoys arrive surviving any allied interception) the index increases by 1. The Japanese have successfully launched their invasion landing at Kota Bharu and therefore the index will increase to 1 for the start of Turn 1.



16 comments:

  1. That was always going to be the gold standard of forgone conclusions - but at least Force Z got in some hits before going down.

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    1. For a fleeting moment I thought they just might survive given that far fewer Japanese aircraft were available from the first strike, but it was not to be.

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  2. Well I hoped against hope that our chaps would get through, but twas not to be. Frankly I'm not surprised but at least they put up a good show in the first game. I'd like to think there's still lots to play for, but will have to wait and see what the next campaign Turn reveals...

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    1. I do wonder if Force Z had survived the initial air attack had I used the tactical GQ3 rules I used here rather than the campaign rules which seemed to be difficult for the torpedo bombers. Either that or I cocked up the rules!

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  3. Excellent report. What rules were you using for the air attacks?

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    1. Many thanks Jim. I used the rules within GQ3. I had toyed with the idea of using Bag The Hun, which I will be using for air - air combats. May give that a go in the future but the GQ3 rules seemed to give a fairly realistic outcome, and fairly quick to play through.

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  4. Dramatic developments in the Far East! Considering the slight odds against them the British squadron did pretty well in their surface action. Against aircraft, though... h'mmm. No chance.

    Great looking set-up!
    Cheers,
    Ion

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    1. Many thanks Ion. It would indeed have been a miracle had they survived the second aerial attack.

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  5. Great report and models. Thank you for compiling it.

    Without doubt the result was unfortunate for the gallant Force Z. I admit I was wondering what the outcome would be after two previous fortunate outcomes for the Royal Navy. It would have been interesting if either capital ship had survived to reappear in subsequent encounters.

    Finally, I may have missed a previous comment but what is the scale and manufacturer of the aircraft?

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    1. Many thanks TWR. The aircraft are 1/600 from Tumbling Dice.

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  6. I don't know much about naval wargaming but that looked like a really good game.

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  7. Hi Jon, just stumbled upon your site and love your Malay defense campaign reports! They spurred me on to revisit my incomplete ABDA and Japanese GHQ Micronauts fleets that I started when I got GQ III about 8 years ago (hadn't played the original for almost 40 years!) but which got sidetracked on other non-naval miniatures stuff. And, you cost me about $40 cuz I just bought both the Solomons & Malay campaigns, lol! Anyway, great stuff!
    Are those planes 1/2400 scale from GHQ, or a larger scale for visual effect??

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    1. Many thanks for your kind comments mjkerner. The planes are 1/600 from Tumbling Dice. Yes, I used the larger scale for visual effect but also the extensive range that TD produces.

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  8. Thanks Jon! I have a bunch of TD 1/600 post-WWII models. They are great. Looks like you're gonna cost me more money!! :-)

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    1. Oops! Sorry. The fate of all wargamers methinks.

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