Troops of the 2nd Infantry battalion loaded their landing craft from the troop transport 'Glenearn' and will form the first wave.
I have given the landing craft BKC stats and will move 10cm each turn. Each invasion wave will begin 20cm out from the beach with 2 turns between them. If a landing craft becomes suppressed it will continue to move as normal but will be unable to fire any armaments (mainly MG's). If a landing craft is destroyed/sunk all troops and vehicles are lost. If within 5cm of beach infantry units land but are suppressed with half their maximum hits, rounded up, recorded against them.
When troops disembark I have referred back to the BKC rules for deployment.
Turn 1
The battle opens with a bombardment from the cruiser HMS Dido. Several positions became suppressed but all survived.
The Germans open fire on the approaching landing craft who survive unscathed.
Continued -