This game is taken from the Regimental Fire & Fury Scenarios Volume 1 book. This is a relatively minor early war engagement involving green troops.
Translating the RF&F orders of battle to Guns at Gettysburg rules is relatively simple. Each RF&F stand = 1 stand of 6 x 6mm figures for infantry. 1 artillery cannon =1 for GaG. Cavalry is slightly different in that mine are based 2 to a stand. Therefore 1 RF&F stand = 2 x GaG stands.
Background to the battle:
In response to the growing Federal threat to the east of Richmond, Col. John Magruder was sent to Yorktown to organise southern defences. Cavalry commanded by Lt Hood and Col Hill's 1st North Carolina volunteers reinforced Magruder. They fortified a strong position at Big Bethel Church. From these positions the Rebels could observe and harass the growing Union forces.
Concerned by the threat to new Union camps, Maj Gen Butler decided to destroy the rebel positions. He sent converging columns on a night march for a dawn attack against the southern outposts. As they closed on the rebels, green Union troops fired into a friendly regiment. Alerted by the fire. the Rebels abandoned Little Bethel and fell back on their fortified positions at Big Bethel.
An overview of the battlefield:
The Union troops approach from the right (south).
Confederate entry and exit point is 'A' with 'B' for the Union.
The area inside the breastworks south of points X - Y is a key position.