Turning now to what could be the final action of the campaign, the Roman invasion of Mona (Anglesey).
The orders of battle are a combination of those contained within the book, my own and what I have available.
Board size is 5'3" x 3'9".
Continued -
Turning now to what could be the final action of the campaign, the Roman invasion of Mona (Anglesey).
The orders of battle are a combination of those contained within the book, my own and what I have available.
Board size is 5'3" x 3'9".
Continued -
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Focussing on the south west, the 2nd Legion deals with a rebellion by the Dobunni tribe and is the setting for the next game. |
I will start with an overview of the campaign situation:
Continued -
Table Size: 6' x 3'9"
Figures: 6mm Mostly Baccus and some Rapier
Rules: My own (based on General de Brigade)
ORDERS OF BATTLE
Roman
1 x CinC + 2 sub-commanders
Auxiliaries -
Durotriges
1 x CinC + 2 sub-commanders
Total 642 figures
An overview at the start. The Romans deploy around the fort with all infantry ready to form testudos when necessary. |
With the 16th Legion's victory over the Trinovantes now complete, we move onto the next map turn -
TURN 3
Turn 10
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The 9th Cohort pressed on charged a unit of chariots who counter-charged. The outnumbered chariots were easily defeated with 3 more crew killed for no Roman loss. The last remaining chariots routed. |
Turn 6
Turn 1
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The chariots, light horse and skirmishers on the Britons right flank surge forward eager to engage the approaching Roman line. |
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On the Roman left, they steadily advance and observe the rapidly approaching barbarians. |
The second battle of the campaign involves the 16th Gemima Legion advancing into what is present day Suffolk. They hoped to persuade the local Trinovantes tribe to ally with Rome but as they approached a village at the mouth of an estuary there appeared to be little prospect of that.
A reminder of the present situation -
As the Roman Legions begin their advance into England the Atrebates tribe have now been pacified (see previous battle) and the Cantii allied.
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An overview of the map at end of turn 2 |
As Vespasian moves inland with the 2nd Legion with the expectation that allies would be quickly formed with the Atrebates, scouts hurriedly return informing him of an approaching large force of Celts. Clearly the Romans were going to have to stamp their authority on these barbarians from the start. An example would have to be made.
Crossing the South Downs Vespasian deployed in a defensive position and awaited the approach of the Atrebates warbands.
Table Size: 4'6" x 3'
Figures: 6mm Baccus and Rapier
Rules: My own (based on General de Brigade)
ORDERS OF BATTLE
Roman
1 x CinC + 2 sub-commanders
2nd Legion: 1st Cohort 60 figures. 9 x cohorts of 36 figures each
4 x Scorpios
Auxiliaries -
1 x Medium Cavalry cohort 30 figures
1 x Light Cavalry cohort 30 figures
1 x Equitata cohort - 1 x 12 light cavalry + 1 x 24 Aux infantry
2 x Batavian cohorts each 1 x 12 medium cavalry + 1 x 24 Aux infantry)
3 x Auxiliary infantry cohorts each 36 figures
1 x Auxiliary archers cohort of 36 figures
Total 668 figures
Atrebates
1 x CinC + 2 sub-commanders
1 unit of 8 light chariots
1 unit of 24 medium cavalry
2 units of 16 light cavalry
2 units of 12 light cavalry
1 x warband 72 figs
1 x warband 60 figs
5 x warbands of 40 figs
2 x warbands of 30 figs
1 unit of 16 Slingers
2 units of 16 Javelinmen
Total 536 figures
Over the past few months 3 new campaigns have been started. I now introduce you to my new ancients campaign which for me is a first for this period.
It is based on the Hail Caesar supplement "Britannia: Rome's Invasion of Britain". This is the invasion of 43AD and not Julius Caesar's of 54BC.
The book features various historical scenarios and a campaign system. That system is designed for a fast moving game allowing opponents to conclude it in a relatively short amount of time. As readers of the blog know that is not really for me. I like my campaigns to be pretty deep and involving for the most part.
That said, this campaign does look interesting with plenty of potential. I have therefore taken its core components such as map, routes of movement and orders of battle adding my own detail to make it more involved.
Starting with the orders of battle. In the book you select a force of around 12 units from the Roman list whereas I have included every unit listed. To balance this out I have increased the size of the Ancient British tribes by approximately 50%.
Each one of my Roman legions will consist of 1 cohort of 60 figures and 9 of 36 giving a figure ratio of around 1:13. Auxiliary cohorts are of similar strength. I have given the Ancient British tribes units of varying sizes with the overall tribal structure as listed in the book.
Also taken from the book is the method of calculating whether a tribe revolts or becomes allied. Each tribe is allocated a D6 number to be rolled and if equalled or exceeded it will rebel. They test as soon as they come into contact with a Roman force and in addition, any one other tribe may test each turn. This can include tribes that have allied themselves to Rome. If a tribe is defeated in battle it is classed as pacified and cannot rebel.
To win the Romans must capture Mona and have pacified or allied all tribes. Unlike the book I have not set any time limit for this. Again, unlike the book this will mean that potentially the Romans could be ejected from Britain.
The rules I shall be using will be my own using the General de Brigade engine. This has been a work in progress over the past couple of years and I am now approaching the point in which I am reasonably happy with them.
Continued -