This is the 6th Scenario from the "STONEWALL" Guns at Gettysburg Scenarios Book 4. I have added the label "ACW Battles Stonewall" on the right where you will find the other 5 scenarios.
In the previous scenarios GaG rules were used but here I will be using Black Powder 2 for the first time with amendments from the "Glory, Hallelujah!" supplement. Conversion was relatively straightforward with only minor adjustments in unit sizes.
BACKGROUND
Having achieved his aims of diverting Union troops from the Richmond theatre, Jackson considered the Valley campaign at an end. Lee gave Jackson several options, stating that Whiting's Division was on the way to join him and that he should join the main army at Richmond. He also gave him the option to strike a blow on the Federals.
The same day Lee issued these orders, Jackson's camp at Port Republic came under attack. A raiding force had been sent by Shields to seize the bridge but had been driven off although Jackson had nearly been captured. Fremont's Union army marching from Harrisonburg to the north-west intended attacking Jackson from this position.
With the possibility of getting caught between two Union armies, Jackson began getting his troops out of Port Republic. Meanwhile, Ewell organised a stand against Fremont on Mill Creek Ridge in the vicinity of Cross Keys Tavern.
Fremont decided that he would attack the Confederate right and attempted to conform his own line to that of Ewell's.
Union
Fremont
arrives at Union Church on a roll of 6 at end of turn 1. Thereafter
add 1 to dice roll at end of each turn.
Bohlen and Koltes dice for arrival in same way.
Confederate
Taylor
arrives on a dice roll of 6 in the turn following a Union brigade
activation (not including Milroy). Thereafter add 1 to dice roll for
each additional Union brigade activation.
SPECIAL RULES
Union Timidity
With
the exception of Milroy, all Union brigades must activate on a roll
of 6. Thereafter 1 added to dice roll for each turn.
Ambush of the 8th
New York
Deploy 9cm from the
fence line occupied by Trimble and given an automatic initiative move order on at
least turn 1 until contact. Confederates may interrupt move prior to contact to
deliver a volley at which point they become visible and the 8th
NY may react.
Union
Rifle-Muskets
In the main,
regiments were armed with inferior types of rifle. Re-roll one hit.
TERRAIN
Woods are mainly light. Woods on Mill Creek Ridge and Pence House Hill are heavy. Mill Creek is fordable and movement at rough ground rates.
| Stahel's Brigade. |
| Pence House with Walker's small brigade to the right. |
| Schenk's and Milroy's Brigades. |
| The first of 3 photos of Mill Creek Ridge. The Confederates line the edge of the wood and are able to fire out. |
| 3 of Courtney's artillery batteries. |
| Steuart's Brigade nearest the camera. |



Outstanding, Jon! Really looking forward to seeing this ACW action on your table.
ReplyDeleteMany thanks Jonathan.
DeleteI never cease to be impressed with the attractive quality of your battlefields and armies. Just... great!
ReplyDeleteMany thanks Ion.
DeleteAnother fantastic table Jon. Looking forward to the battle report. It looks like it may be a tough one for the Union.
ReplyDeleteMany thanks Ben. Yes, the Union have significant advantage in numbers but a combination of timid leadership, poorer quality troops and attacking defended positions will make their job hard.
DeleteAs always a lovely looking set up there Jon:)! As Ben has mentioned above, a tough ask for the Union, but you never know what the Dice Gods might throw up during the game. I'll check the other scenarios out in due course, as they all look rather good from a cursory glance.
ReplyDeleteMany thanks Steve. The scenarios are pretty good along with the Fire & Fury scenario books which I will be dipping into occasionally.
DeleteLooks wonderful Jon. Great table and the units look superb.
ReplyDeleteMany thanks Richard.
DeleteGreat looking table!
ReplyDeleteMany thanks Glenn.
Delete