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Wednesday 18 September 2024

Gettysburg Day 2 - Introduction

This is the Day 2 scenario deployment taken from the original Fire & Fury rulebook. All the orders of battle are a direct transfer to Guns at Gettysburg rules. I had originally based my 6mm ACW for F&F but with 6 infantry figures to a base rather than 3 x 15mm and the base frontage reduced to 15mm. A simple matter therefore of retaining the number of bases exactly but using figure numbers rather than bases for casualties etc.

With figure bases being 60% of the 15mm size I reduced the table size by a similar amount allowing for my 9" square terrain bases. This provided for an 8'3" x 3'9" size widening to 4'6" east of Culps Hill. Some slight adjustments have been made to cater for my terrain but otherwise a direct copy of that provided in the rulebook.


I agonised for some time whether to play from day 1 but decided to fall back on my long term ambition of playing the large action as depicted in the rules. Given the speed in which I play through a large game, to play day 1 as well would take me eons to complete the entire thing! 

Day 2 fired my imagination on acquiring F&F in the 90's but at the time my collection was almost universally 15mm. A 14' long table was never going to be an option in that scale. 6mm though opened up this up as a real possibility, and hence the long awaited game will now be played.

I will not be playing day 2 as a standalone game as in the book, but will continue into day 3 if not concluded. Start and finish times will remain, these being 1300 - 2000 on day 2, and 1100 - 1700 on day 3. Orbats for day 3 will be whatever survives from day 2.

In F&F each move is 30 minutes. GaG use slightly slower movement speeds and given the differences in the way they play, I have fallen back on the same timescale I use in General de Brigade. i.e. 15 minutes per turn. This equates to 28 turns for day 2 and 24 turns for day 3. This also improves the possibility of a conclusive outcome.

Continued -

Sunday 8 September 2024

Britannia Campaign: Turn 8 - 2nd Legion v The Dobunni

 

Focussing on the south west, the 2nd Legion deals with a rebellion by the Dobunni tribe and is the setting for the next game.
I will be using the L'Art De La Guerre rules again but on this occasion I have balanced the points at around 270 to give a more even game.

The initial setup with the Britons on the left having rolled as the attackers once again. Terrain was determined using the Age of Hannibal rule system modified to reflect the type of terrain to be found in this part of the country. The table size has been reduced to 4'6" x 3' reflecting the smaller size of armies deployed.

Continued -